From: Greg Coit Date: 2006-04-21T11:44:21+09:00 Subject: Basic OO ideas HI all, Still struggling with writing a basic bot for rrobots. Thought I would ask for some advice - given the following information, how (and why) would you structure your classes and methods (general info fine, not asking anyone to write code for me): #state: Things I can check/read from # team # battlefield_height # battlefield_width # energy # gun_heading # gun_heat # heading # size # radar_heading # time # game_over # speed # x # y #actions: Things I can change/set # accelerate # stop # fire # turn # turn_gun # turn_radar # broadcast # say #events: More things I can check/read from # got_hit # robot_scanned # broadcasts Here's a basic outline I wrote - am I on the right track? require 'robot' class GoofeyDuck4 include Robot def initialize @status = [ 'got_hit' => 0, 'found' => 0, ] end def tick events bot = Bot.new got_hit = 1 if (!events['events'].empty?) found = 1 if (!events['robot_scanned'].empty?) turn_radar(bot.radar.dir) turn_gun(bot.gun.dir) turn(bot.tank.dir) accelerate(bot.tank.speed) fire(bot.gun.fire) end end class Bot def radar end def gun end def tank end end Thanks! Greg