From: Ryan Davis Date: 2006-04-18T15:26:46+09:00 Subject: Re: Ruby Game Programming On Apr 16, 2006, at 3:40 AM, Carl Woodward wrote: > I am writing a small game engine and I wanted to use ruby and sdl but > I am writing for osx and linux. The problem is that I have only found > one account on the net on how to get SDL working on osx and its using > something called RSDL. The download for RSDL isn't available any more. > I am writing all of the graphics code in c and I wanted to use ruby to > drive the game. I have the tarball for rsdl if you still want it. Mail me directly if so. > Does anyone have any opinions on this approach with respect to speed, > ease of use, etc or has anyone downloaded the RSDL and can put it up > on some hosting or email it to me? Don't worry about speed at this time, that isn't your concern until it is actually slow. Why are you writing the graphics code in C? If you are doing that, then rsdl isn't of much interest to you (it is only 13 lines of C). Ruby isn't the best thing in the world to embed either, esp for games where you need to reset the runtime and the like.