From: Gregory Brown Date: 2006-04-06T03:49:17+09:00 Subject: Re: Ruby Game: Nightly Travels of a Witch (Win32, OS X, Linux) On 4/5/06, Florian Gro� wrote: > Moin. > > We took part in this years first 72 hour game development > competition[1]. And it was a lot of fun. > > There were basically two other folks (together at the same real life > location) and me, working together with them remotely. We could have > done way more in the three days, but felt like having regular sleep and > all that... ;) > > We used Ruby, of course, as well as the Ruby/Gosu[2] game development > library that lets you do hardware accelerated graphics, sounds, input > and so on pretty easily. Awesome. I am excited to see this neat game pop up and it'll help as an example of how to use Gosu. Very cool!