From: Timothy Bennett Date: 2006-03-23T15:05:51+09:00 Subject: Re: Space Merchant (#71) On Mar 22, 2006, at 1:18 PM, Gary Watson wrote: > This is awsome. I've been thinking about writing a tradewars > server for > a month or so now. Unfortunately with school and everything else, I > haven't had much time to devote to the idea. I hope people come up > with > neat solutions. I wish I had the time to devote to this quiz, (I > don't > unfortunately), but if this quiz results in a project being spun > off, I > would love to become a part of it. > > My original idea was to try to write a multi-threaded telnet server in > ruby to power the game, and allow players to play the game > simultaneously, allowing for in game chat and ship to ship > communications and whatnot. (much like the latest version of > tradewars > 2002 game server from Epic Interactive www.eisonline.com/twgs/. > > At any rate, good luck to everyone, I'm definately interested in the > results. On Mar 22, 2006, at 9:43 PM, Dimitri Aivaliotis wrote: > I know this is 11th-hour and all, but I thought I'd mention it > anyways. When I read this quiz, I immediately thought of using a > Dependency Injection framework to solve it. I also wanted to add > elements of the Firefly `Verse to the gameplay, so I'd describe it in > a YAML file. Unfortunately, I haven't had the time to do more than > just a mock-up: > ... > So, what do you all think? Anybody with actual DI/IoC experience care > to chime in? (As you can probably tell, this would be my first time > using DI.) Are there any other Browncoats out there? Could this > maybe be a Part 2 to this quiz? I dunno about continuing with this as a quiz, but I think it'd be cool to see a project spin off of this. Anyone want to take the lead and set up a project on RubyForge? I personally won't have a great deal of time to put into this (and I'm still rather wet behind the ears as a Ruby programmer), but I still wouldn't mind setting it up. Tim