From: James Edward Gray II Date: 2006-03-22T02:24:31+09:00 Subject: Re: [QUIZ] Space Merchant (#71) On Mar 21, 2006, at 2:56 AM, Ross Bamford wrote: > Doing that, though, I realised it might be nicer to route everything > through the player after all - the output setup is currently > completely > transparent from the game classes' point of view, so could be easily > changed e.g. to use a different output style, or for > internationalization (instead of marshalling the messages, give each > message a number that is sent over the wire, and looked up on the > client > to get the right message). > > Also, since the player is provided by the client, different clients > could be using different output formats or whatever with the server > having no knowledge of that :) This is a great point. Good ideas all around. I believe you're right that this would be the correct way to handle multi-player. James Edward Gray II