From: Joel VanderWerf Date: 2006-03-21T02:07:50+09:00 Subject: Re: [QUIZ] Space Merchant (#71) Ross Bamford wrote: > One additional thing I did consider was multiplayer - it's fairly easy > to get a galaxy working over DRb, and I did work up a basic multiplayer > version like this but had one overriding problem - all output ends up on > the server, or the game ends up useless because of constantly > marshalling sectors to send down the wire. I toyed with routing output > through the Player but still had problems... Ho hum. What about including DRbUndumped in the sector class, to keep them on the server? -- vjoel : Joel VanderWerf : path berkeley edu : 510 665 3407