From: Sascha Abel Date: 2006-01-07T08:04:07+09:00 Subject: Re: Dice Roller (#61) Moin, Austin Ziegler wrote: > No. d00/d%/d100 all refer to values from 1 to 100. It should be > considered impossible to get a value of 0 from dice. Strictly speaking, > d100 should be a special case simulated where you are rolling two d10 > values and treating one of them as the 10s and one of them as the 1s. > Again, it results in a slightly different curve than a pure d100 result > would be. How exactly would those d10s differ from a d100? < One gaming system developed by Gary Gygax after he was ousted > from TSR in the mid-80s used what he termed d10x, which was d10*d10, > resulting in values from 1 - 100 with a radically different probability > curve than a normal d100. Not only a different curve, but also some values would be impossible to get (as 13 and 51) *Sascha -- Posted via http://www.ruby-forum.com/.