From: Jim Freeze Date: 2005-12-31T10:08:03+09:00 Subject: Re: Numeric Maze (#60) ------=_Part_16433_29980491.1135991272045 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline On 12/30/05, James Edward Gray II > > You have a set of three operations: > > > > double > > halve (Odd numbers cannot be halved.) > > add_two I think it makes it interesting if the ending point is derived from a transformation on the previous integer. More math like. So, I would suggest we either have: double halve (evens only) add_two times_one so we can get (1,1) #=3D> [1,1] or, we use the original tranformations to get: (1,1) #=3D> [1,2,1] Seems less hand wavy than having the final value magically appear without being tranformed from a previous step. $0.02 -- Jim Freeze ------=_Part_16433_29980491.1135991272045--