From: James Edward Gray II Date: 2005-10-19T22:11:50+09:00 Subject: Re: [SOLUTION] Lost Cities (#51) On Oct 18, 2005, at 7:18 PM, Daniel Sheppard wrote: > Hmmm.... tried running your client through my tester, and it ends up > trying to draw cards from a pile that it can't, resulting in an > infinite > loop of "There are no cards there" errors. I didn't test my player using your tester, so it may not work there. > You player works successfully against the dumb_player - I guess that's > how you tested it. Na, I played against it. > When you designed your game, you probably should have kept the player > intelligence separate from the player record keeping. Well, I did design it for the players to be at opposite ends of a socket, communicating through a protocol. I do agree that I made a few mistakes in the design though. Sorry about that. James Edward Gray II