From: Fredrik Jagenheim Date: 2005-09-28T21:01:28+09:00 Subject: Even more WIN32OLE_EVENT ------=_Part_3943_23978911.1127908886148 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline Hi, I'm still having trouble with the message_loop construct. For my use, it's not acceptable that it takes 100% CPU fetching and dispatching messages. Even the simple test-application using IE found on http://www.rubycentral.com/book/lib_windows.html uses 100% CPU doing practically nothing... I tried modifying the win32ole library to use GetMessage instead of PeekMessage (causing it to wait until a message is available). This worked for the simple IE application, but my application caused ruby to segfault. Perhaps because I'm using threading? I know I've asked this before, but once again I must ask if anyone has a solution to this problem? //F ------=_Part_3943_23978911.1127908886148--