From: Lyndon Samson Date: 2005-08-30T11:39:04+09:00 Subject: Re: Still looking for a Ruby MUD client ------=_Part_1013_12255320.1125369542528 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline On 8/30/05, Greg Millam wrote: >=20 > On Tue, Aug 30, 2005 at 06:51:22AM +0900, Dave Burt wrote: > > I think a MUD is a good newbie project. I would recommend starting=20 > writing > > code. You will learn as you go, especially if you bounce ideas off more > > experienced Rubyists. You could ask questions on this list. This way,= =20 > you > > avoid only half-owning the project. And you can rewrite it later, when= =20 > you > > figure out how you should have written it. >=20 > I've done this a few times, in multiple languages. Highly recommended. >=20 > Although I do have the benefit of working a lot on the PennMUSH engine. > The only MUD-related project I've done in ruby that's still around is a > 'bot' that connects to the mu* and players utilize online scripted > commands to interact with its features. >=20 > If anyone's up for making a ruby mud game for the heck of it, I'm up for > being included. Sounds like fun, a basic engine shouldnt take long, then add features as we= =20 go! - Greg >=20 >=20 --=20 Into RFID? www.rfidnewsupdate.com Simple,= =20 fast, news. ------=_Part_1013_12255320.1125369542528--