From: Tom Nakamura Date: 2005-04-30T04:16:28+09:00 Subject: Realtime Ruby/Tk image display? Here's what I'm trying to do: I have a matrox frame grabber, from which I can grab a 640x480x24bit image from, 30 times per second. I want to make a gui where I can grab a frame, do some simple calculations, add a rectangle or two, and blit it on to a canvas, in real time (30 times per second). The grabbing part, I think I can do with the ruby-v4l; I want to know how I can update a canvas with this relatively large image at 30 times per second. I'm trying to use Tk's photo class, but I think since it was designed for static images, it can't reach that level of performance. ideas strongly appreciated, Tom N