From: Barry Sperling Date: 2005-04-02T04:22:26+09:00 Subject: Re: Shiny balls with OpenGL Hi, I enjoyed it! 3 changes made it more comfortable for me to look at: I changed the 2nd parameter in gluLookAt (in set_camera() ) from 2.0 to 4.0 (the y-coord of the eye) to back off and see the whole setup of the spheres. Also, I divided the time value in set_camera() and draw_lights() by 10.0 to smooth out the animation. Thanks for sharing the code! Barry Kent Loobey wrote: > On Friday 01 April 2005 10:14 am, Ilmari Heikkinen wrote: > >>Hi, anyone done interesting things with ruby-opengl? >> >>Made some lit spheres: http://dark.fhtr.org/light2.rb >>(needs ruby-opengl and glut) > > > Very cool! > > >>Seems like it'd be quite feasible to use Ruby for managing the scene and >>write the heavy drawing functions in C for speed. (Or precalc to display >>lists) >> >> >>Ilmari Heikkinen > >