From: kimura wataru Date: 2005-03-27T20:27:58+09:00 Subject: Re: [ANN]RubyCocoa 0.4.1 was released! >On Sat, Mar 26, 2005 at 08:43:42PM +0900, kimura wataru wrote: >> >> == Changes from 0.4.0 >> >> * enable bundling RubyCocoa.framework within an application bundle >> >> Change a build configration of RubyCocoa.framework project, to >> execute a RubyCocoa application on the environment which is not >> installed RubyCocoa. It allows that RubyCocoa application itself >> bundles with RubyCocoa.framework. > >this is terrific news! what build config has to be changed in order to >support this? i've been looking through the distribution and can't find >it. i'm assuming it adds a self-contained libruby to the RubyCocoa >framework bundle (i've been working on hacking this together on my own >but it was really ugly so far), does it let us also add third-party >modules that our app depends on? > >doug The changed build config is INSTALL_PATH. from ChangeLog: for bundling within an application bundle, set INSTALL_PATH to "@executable_path/../Frameworks". suggested by Rod Schmidt. You can package third-party mouldes in your application, for example: 1. copy libraries into your application YourApp.app/Contents/Resouces/ /rb_main.rb /(your scripts) /redist/(third-party libraries) 2. add LOAD_PATH in rb_main.rb: require 'osx/cocoa' def rb_main_init path = OSX::NSBundle.mainBundle.resourcePath.fileSystemRepresentation # add LOAD_PATH for libraries packaged into this application path_redist = path + '/redist' $LOAD_PATH.push path_redist : snip :