From: Ferenc Engard Date: 2004-12-20T08:17:59+09:00 Subject: Re: ruby/SDL question gltewalt@yahoo.com wrote: > > Logan Capaldo wrote: > > Another option is RUDL which like Ruby/SDL is an SDL binding for > ruby. > > > > http://rudl.sourceforge.net/ > > Except RUDl factors out more low level tinkering than ruby/sdl. > It has built in methods to help deal with collision detection, etc. > RUDL is essentially pyGame for Ruby, cleaned up abit to do away with > what the author disliked about pyGame I plan for a strategy (board) game, I choosed SDL because of its popularity (it is not bad to learn it), and because it is multi-platform. I currently use it only for sound playing. Meanwhile I could decompress the package with the debian-package lha. But, if the package maintainer reads this, there are plenty of great and free compressed formats, why did you chose an obscure one (even in lzh with an obscure method, which do not recognize many lzh depackers) where it is a separate project for the user to find a depacker utility? :-O Thank you for the answers. Ferenc