From: Gavin Sinclair Date: 2004-12-03T10:18:01+09:00 Subject: Re: SOT gmail invites On Friday, December 3, 2004, 9:25:50 AM, Bill wrote: > Software patents are like, if you play guitar, Eddie Van Halen > patenting Tapping (two-handed hammer-on technique). The damned > *IDEA* is the easy part. It's the implementation that's hard. In building software, though, turning ideas into profit is an expensive and risky exercise. Much more so than busting a few guitar moves. Once you've seen the benefit of an idea you'd never have thought of yourself, the implementation is often trivial. Just like many guitar techniques :) Entity A proves the commercial viability of an idea at great expense; entities B-Z exploit that idea at no expense. The first-mover advantage very often _doesn't_ apply in software, as pioneers don't have the scale to fully capitalise on their ideas. I'm not arguing for or against the matter at hand here. I think the current situation is a matter of some valid but bague principles being exploited with all the desparation and environmental soundness of a goldrush. Cheers, Gavin