From: Takuon Soho Date: 2004-10-12T14:09:36+09:00 Subject: Re: [QUIZ] Geodesic Dome Faces (#3) Your description of the Geodesic face finding algorithm was quite clear and interesting. I shall resist the impulse to toy with it for the time being, keeping in the back of my mind that this would be perfect grist for the mill of Dykstra's method of algorithm derivation and simultaneous proof of correctness, if indeed there is anyone around who still rerembers it and has mastered the developmental symbology. I spent some time in the early 1980's reading about Geodesics, wishing for some sort tools such as you have provided here. In addition, I am totally new to Ruby (being mainly an experienced C++ developer with some VBScripting in the past), and am quite astonished at the remarkable features of this powerful language. I shall read on with great interest. Thanks Again Tak (Jimserac, James Pannozzi) "Gavin Kistner" wrote in message news:7AA1AC76-1B23-11D9-8383-000A959CF5AC@refinery.com... > Well...no one seems to have posted a Quiz solution. > > I'm sorry that it didn't seem to catch people's fancy. To help figure out > what makes a good quiz: > Was the question too hard, too long, or too boring to tackle and solve? > Or was it perhaps not specified/described well enough? > > For the curious, I've posted and described my own solution here: > http://phrogz.net/CSS/Geodesics/FindingFaces.html > > I've also rolled the new code into my Geodesics library, including little > features (good for testing solutions) like finding the normal for faces > and then deciding if that normal is inward- or outward-pointing. The core > face-subdividing code is at the bottom of the previous url, the full code > is at http://phrogz.net/RubyLibs/Geodesic.rb > > I apologize if people didn't find this quiz enticing enough. Please do let > us know what kept you from tackling/solving it, so better quizzes can be > made in the future. > > > -- > (-, /\ \/ / /\/ > > >