From: Henrik Horneber Date: 2004-10-01T07:36:47+09:00 Subject: Re: QTruby, Korundum - anyone betters? More examples request. Richard Dale wrote: > Alexander Kellett wrote: > > >>On Fri, Oct 01, 2004 at 06:36:23AM +0900, MiG wrote: >> >>>One example is better than 10GB manual :-) so I please anyone to write >>>preferably complete tutorial. I think ruby+kde/qt+xml could be VERY >>>powerful thing but people are lazy and want to learn everything as soon >>>as possible. Usually the best thing is not the winning :-( >>>If I'll tell my chief about Korundum, he would probably say that's >>>great but without manual we will prefer Java in the future. >> >>you make an excellent point. >>i'm in a mood to improve my ability >>to write english and to improve a few >>little qt/ruby apps that i made. i'll >>do a full tutorial on the development >>of a given application. i've never >>used qtdesigner either. so the tutorial >>will be written from the point of a >>newbie for a newbie :) > > All I've done is take existing .ui files and make sure they can either be > compiled to ruby with the rbuic tool, or read in at runtime via > QUI::WidgetFactory.create. I'm a newbie too. So we really do need examples. > Is there a Qt Designer tutorial that could be translated from C++ to ruby > like I did with the cannon game tutorial? Thats a lot easier than starting > from scratch. > > I find the Qt Designer UI takes a bit of getting used to. I was expecting to > be able to drag widgets off the palette like you can in Apple's Interface > Builder. Instead you click on the widget on the palette, and it puts the > cursor in 'place widget' mode. It took me about 10 mins to work out what > that was about. If you double click on the palette it gets stuck in 'place > widget' mode.. > > -- Richard > I hope I am not pointing out the obvious, but the QtAssistant has a section dedicated to using .uic files from code. In C++ of course. You find it under the QtDesigner Manual, which seemed a little odd to me at first, because it deals with using the Widgets from code. Seems using the WidgetFactory is key. Just in case you didn't know that. :)