From: Gavin Kistner Date: 2004-09-10T06:53:48+09:00 Subject: OpenGL on MacOS X (again) I'm trying to get Ruby/OpenGL working for just me on my MacOS X box; I've looked at various things people have helpfully written in the past on the topic ( ruby-talk:89025 ) but unfortunately that was then, and the instructions don't seem to work for me on the current version of the opengl library. I'd really appreciate it if someone who has Ruby/OpenGL working on Panther could write up a set of instructions for dummies; not just "you might want to get the Apple GLUT src" but "Here's a url to the GLUT src; download it, and run ... to get it compiled BEFORE the next step." Or whatever. I really did try to apply the hacks listed in that thread to the current (0.32f) source, but I simply have no idea what I'm doing when it comes to getting other's packages to compile properly. Help, please? :) -- (-, /\ \/ / /\/