From: Bill Kelly Date: 2004-08-12T03:04:02+09:00 Subject: Re: 1D textures in Ruby/OpenGL? Hi, From: "David F. Dembinski" > I've been working on porting a cel-shader I wrote a few years ago to > Ruby using ruby-opengl, and it's been going well. I have hit a > show-stopping snag, though, in that ruby-opengl doesn't seem to support > 1D texturing, and that was how I implemented my shading model. Sorry I can't be of more help. But I would bet it would be easy to add a binding for GLTexImage1D to the ruby-opengl source. I'm guessing if you searched for GLTexImage2D and copied the binding as GLTexImage1D and removed the height parameter, that might be all there is to it. That said, I haven't looked at the code, so I apologize if this is incorrect... :( Regards, Bill