From: "David F. Dembinski" Date: 2004-08-12T00:01:14+09:00 Subject: 1D textures in Ruby/OpenGL? I've been working on porting a cel-shader I wrote a few years ago to Ruby using ruby-opengl, and it's been going well. I have hit a show-stopping snag, though, in that ruby-opengl doesn't seem to support 1D texturing, and that was how I implemented my shading model. Does anyone have some insight into how to get around this? Maybe a patch that adds 1D texturing support? I'd like to avoid rewriting the shading model if at all possible, but if I have to end up doing so I will. I'm using version 0.32f of ruby-opengl, on Slackware 10, and it compiled and installed with no problems.