From: Tom Copeland Date: 2004-07-16T04:18:39+09:00 Subject: Re: Writing games in Ruby? On Thu, 2004-07-15 at 13:53, Peter Thoman wrote: > I did the first 2 of that list (with RUDL, which I think is superior to > PyGame btw.) > Screenshots: http://rudl.sourceforge.net/screenshots/ > > The Tetris game is included in the RUDL distribution if I remember > correctly. It's about 500 lines, but that includes the interface, music, > and all the block types specified as arrays. Oh, and support for up to 8 > (n, basically, but you'd need a huge keyboard...) players and saving and > loading of all the options. > Note that the code is from a long time ago when I just started using > Ruby, so it's not really a great example to learn from. I got Rudl 0.7.1 to compile, but regrettably urlaubtris segfaulted when I gave it a whirl. The same thing happened on about half the samples, though, so perhaps my setup is not good (Ruby 1.8.1, SDL 1.2.7). > The breakout clone uses OpenGL and has pretty nice graphics and even > positional stereo sound effects, but has been half-finished for 1 and a > half years now. Nifty, which file is that - is it in the samples/ directory? > Seriously, RUDL is IMHO very usable and has a well-designed and > extremely Ruby-like interface, the only thing missing are the games! > (and more work on the Linux side it seems, but I don't know much about that) Yup, it looks good, and there's a fair bit of recent activity on the forums, which is nice! Yours, Tom