From: Tyler Zesiger Date: 2004-06-15T08:13:35+09:00 Subject: Re: Switch to .ruby extension? I don't know how much of the thread you read through, but I repeated at least half a dozen times that the command line isn't the issue. It's the general anti-userfriendliness mentality in the *nix community. I just started with "cp" as an example. SER wrote: >>I remember when I first started using linux (now I use FreeBSD, which >>is no better in this regard), I spent an hour trying to figure out > > how > >>to copy a file..."copy" didn't work. Searching the internet for info > > on > >>"copying" didn't turn up anything, probably because Google wasn't >>what it is now, back then. I had to finally get on IRC and ask > > someone how > >>to copy - Turns out it's "cp". It will take me a decade of typing > > "cp", > >>with it's two fewer letters than "copy", to earn back the hour it >>took me to figure out the command in the first place. > > > I know exactly what you mean, because "dir" and "del" in DOS are *so* > intuitive. In fact, "copy" is also elitist; "duplicate" is even more > user friendly. > > All sarcasm aside, I don't think anything short of a decent AI > interpreter will make the command line "user friendly". There's a > threshold before which trying to make things more user friendly is > counter productive -- you don't really save most people any time > learning the system (except in a few edge cases), and you make things > more painful on a day-to-day basis for people who already know the > system. Beyond that threshold, of course, a system *can* be user > friendly enough to make the extra typing worthwhile. I'd *love* to be > able to tell my system, in plain English (or German, or French, or > Esperanto) "Open the most recent version of my resume in openoffice". > Anything less than that is just optimizing the syntax for a select > group, and Linux (and Unix) chooses that group to be people who use the > shell enough to appreciate the fewer keystrokes. > > If you don't agree with me, odds are *really* good that you've never > played Zork. I'm not the first to argue that that trying to make > things more natural is worse than not trying at all if you can't meet > that threshold. > > --- SER > > > >