From: Sean O'Dell Date: 2004-06-10T02:38:48+09:00 Subject: Re: [OT] Re: Unit tests ... not just for the young On Wednesday 09 June 2004 09:42, Tyler Zesiger wrote: > Sean O'Dell wrote: > > > > Ditto. When hiring an artist, should one be wary of people who want to > > be an artist forever? When hiring a gardener, should one be wary of > > people who want to garden forever? I don't see the logic in refusing to > > hire a person because they love their work and want to keep doing it the > > rest of their life. > When interviewing, I would probe for deeper ambitions. Someone who is, > or will be, a master artist will have ambitions beyond just doing their > own art all day. And if they don't, I'd try to see if the could be > coaxed into broadening their horizons. > > For example, a master artist is the kind of guy I'd want involved in > arranging a movie set, or teaching, or *something* besides just churning > out art all day. > > Same goes for the programmer. I'd want to hire a programmer that wants > to do more than just programming, even if his daily duties will still > involve a lot of that. The best programmers have more than one area of > expertise. Programming is just a tool to get something done. The guy who > has a good understanding of biology, or accounting, or whatever, will be > better at programming solutions to problems in those areas. I don't agree that side-interests make for a better programmer. If you're hiring a programmer, you want someone who's main interest is programming. My experience has been that the more a person loves programming, the better they are at it. If we're discussing hiring a programmer, to do programming work, I want the best programmer I can get for my money, so side-interests are one of the things I DON'T want in a potential employee. Sean O'Dell