From: glenn_m_smith@... (Glenn) Date: 2004-05-20T01:13:47+09:00 Subject: Re: Sprites in RUDL So you blit the whole background each time - doesn't that slow things down? Florian Gross wrote in message news:<2gv9g8F7ad9aU1@uni-berlin.de>... > Glenn wrote: > > > What I want is (I guess), to restore just the areas where the sprite > > moved from, so I guess I need to take a copy of what was in that area > > before I draw the sprite. > > Can't for the life of me figure out how. Help! > > This is how I do these things: > > 1) Blit all elements of the background to a background surface. (You > only need to do this when the background changes.) > 2) Blit the background surface to the main surface every frame. > 3) Blit pacman to the main surface every frame. > > Regards, > Florian Gross