From: "nagachika (Tomoyuki Chikanaga)" Date: 2021-10-09T06:37:50+00:00 Subject: [ruby-core:105612] [Ruby master Bug#18191] All loaded feature filenames should be in the file system encoding Issue #18191 has been updated by nagachika (Tomoyuki Chikanaga). Backport changed from 2.6: UNKNOWN, 2.7: REQUIRED, 3.0: REQUIRED to 2.6: UNKNOWN, 2.7: REQUIRED, 3.0: DONE ruby_3_0 2c947e74a0a11fe6c54253c15224dc80054c62a2 merged revision(s) 60d0421ca861944459f52292d65dbf0ece26e38a,b6534691a16d751d59fc572d5dddebcaeb21f007,409dbc951b9875d27bd73748c88e15386473cffb,842b0008c132dd587f09766a228041afb7fed24f. ---------------------------------------- Bug #18191: All loaded feature filenames should be in the file system encoding https://bugs.ruby-lang.org/issues/18191#change-94101 * Author: NuriYuri (Youri Nouri) * Status: Closed * Priority: Normal * Backport: 2.6: UNKNOWN, 2.7: REQUIRED, 3.0: DONE ---------------------------------------- I don't know if that has already been fixed but it seems that few internal variables ($LOADED_FEATURES) are still containing paths announced as BINARY instead of UTF-8. (While their content is actually UTF-8 Data). Here's some evidence of the issue: https://www.zupimages.net/up/21/38/g8a0.png ``` p $LOADED_FEATURES[5] => "D:/nuriy/Work/pok\xC3\xA9monsdk/lib/ruby/3.0.0/i386-mingw32/enc/encdb.so" p $LOADED_FEATURES[5].encoding => # ``` Here's the fix I made to prevent the issue: https://gitlab.com/pokemonsdk/pokemonsdk/-/commit/c9b27ecad1c4b5016e2ef56a3f1df25e74395ce4 I believe that it can be fixed by setting the right encoding in the generated string object when $LOADED_FEATURES is filled. ruby -v: `ruby 3.0.1p64 (2021-04-05 revision 0fb782ee38) [i386-mingw32]` Content of psdk.bat: `ruby.exe --disable=gems,rubyopt,did_you_mean Game.rb %*` -- https://bugs.ruby-lang.org/ Unsubscribe: